state = {
	id = 409
	name = "STATE_409"
	resources = {
		steel = 2.000
		tungsten = 2.000
	}

	history = {
		owner = TAL
		victory_points = {
			4893 5
		}
		buildings = {
			infrastructure = 1
			internet_station = 0
			air_base = 4

		}
		set_variable = { state_renewable_capacity_factor_modifier_var = 1.105 }
		add_core_of = AFG
		add_core_of = TAL
		set_variable = { productivity_state_var = 379 }

		add_province_modifier = {
			static_modifiers = { terrain_herat }
			province = { id = 4893 }
		}
		2017.1.1 = { 
			owner = AFG 
		}  
	}

	provinces = {
		4893 8053 10476 10896 12788 12871
	}
	manpower = 2924440
	buildings_max_level_factor = 1.000
	state_category = state_04
}
